I imagine, design and build products and experiences to advance how we interact with the living environment.

I am a Product and Interaction Designer with 17 years of experience in the industry (studio, startup, creative, research and corporate). I have designed, prototyped, and launched over 15 global scale projects including NSynth Super (musical instrument powered by machine learning),Google Jacquard (interactive textile from Google),Project Bloks (a tangible programming language for kids), and Exquisite Clock (global scale media arts installation)

Between 2018-2020 I was a researcher at Tangible Media Group MIT Media Lab focused on HCI (human-computer-interaction) where I collaborated with designers and scientists to design materials, hardware and software systems to enable future interactions.

Before MIT, I was the Creative Technology Lead at Google Creative Lab for over 6 years creating experiences, products and features to connect Google technology with the end user. During this time I had the opportunity to grow a small team of interaction and product designers to incubate and prototype ideas for projects developing the fabrication capability at the lab.

I enjoy working across disciplines with diverse people from various backgrounds (artists, coders, storytellers, designers, filmmakers, engineers, scientists) and in all stages of project development including ideation, research, design, hardware/software development, testing, launch). I am an avid programmer and maker with the ability to design and build complex hardware and software systems for prototyping and manufacturing.

I hold a Master Degree in Art and Science from the Massachusetts Institute of Technology (2020), a Master Degree in Art in Interactive Media from the Goldsmiths University of London (2008) and Bachelor in Communication & Advertising from University of Belo Horizonte (UNIBH) in Brazil (2001). In 2008, I was grant holder at FABRICA (Benetton’s research center for communication in Italy).

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